Resume

Software

o    Maya                                        o    Mari

o    3d Max                                     o    BodyPaint 3d

o    ZBrush                                      o    UVLayout

o    Mudbox                                     o    Vray

o    Photoshop                                o    Mental Ray

o    Crazybump                               o    Renderman for Maya

Objective:

Character/Hard surface Modeller,cg Sculptor

Skills

  • Hi-res character modeling and texturing for game cinematics

  • Modeling and texturing for commercials and VFX movies

  • realtime modeling

  • UV mapping

  • Texturing

  • Normal and displace mapping

  • Building characters for rapid prototyping and toy collectibles

 

 

 

 

Reference is Available Upon request.